Since people have been asking, I’ve compiled a list of the content that was removed from the free NoteBook. For this notebook I plan on sticking to official rules and books, and wont be counting Unearthed Arcana entries.
Spells
357 spells from official pdfs have been aggregated into this Notebook. Currently only 39 core spells are missing.
The following core spells are only found in the Player’s Handbook:
- arcane gate (pg 214)
- arms of hadar (pg 215)
- aura of life (pg 216)
- aura of purity (pg 216)
- aura of vitality (pg 216)
- banishing smite (pg 216)
- blinding smite (pg 219)
- branding smite (pg 219)
- circle of power (pg 221)
- compelled duel (pg 224)
- compulsion (pg 224)
- conjure barrage (pg 225)
- cordon of arrows (pg 228)
- conjure volley (pg 226)
- crown of madness (pg 229)
- crusader’s mantle (pg 230)
- destructive wave (pg 231)
- elemental weapon (pg 237)
- ensnaring strike (pg 237)
- feign death (pg 240)
- find familiar (pg 240)
- good berry (pg 246)
- grasping vine (pg 246)
- hail of thorns (pg 249)
- hunger of hadar (pg 251)
- hunters mark (pg 251)
- lightning arrow (pg 255)
- power word heal (pg 266)
- searing smite (pg 274)
- staggering smite (pg 278)
- swift quiver (pg 279)
- telepathy (pg 281)
- thunderous smite (pg 282)
- tsunami (pg 284)
- wrathful smite (pg 289)
The following spells can only be found in the Sword Coast Adventurer’s Guide:
- Booming Blade
- Green Flame Blade
- Lightning Lure
- Sword Burst
Monsters
360 monster statblocks from official pdfs have been aggregated into the free Notebook. Currently only 62 monsters are omitted.
All monsters currently lack their images and any descriptive text that is found only in the published book, and instead only have their stat-blocks.
The following Monsters can only be found in the Monster Manual:
- Beholder (pg 28)
- Beholder, Death Tyrant (pg 29)
- Blight, Needle (pg 32)
- Blight, Vine (pg 32)
- Bugbear Chief (pg 33)
- Cambion (pg 36)
- Carrion Crawler (pg 37)
- Death Knight (pg 47)
- Demi Lich (pg 48)
- Demons: Chasme (pg 57)
- Demons: Goristro (pg 59)
- Demons: Manes (pg 60)
- Demons: Yochlol (pg 65)
- Devils: Spine Devil (pg 78)
- Displacer Beast (pg 81)
- Draco Lich: Adult Blue Dracolich (pg 83)
- Dragons: Young Red Shadow Dragon (pg 85)
- Drow: Drow Elite Warrior (pg 128)
- Drow: Drow Priestess of Lolth (pg 129)
- Empyrean (pg 130)
- Faerie Dragon (pg 133)
- Flumph (pg 135)
- Fomorian (pg 136)
- Fungi: Gas Spore (pg 138)
- Genies: Marid (pg 146)
- Gith: Githyanki Warrior (pg 160)
- Githyanki Knight (pg 160)
- Githzerai Monk (pg 161)
- Githzerai Zerth (pg 161)
- Gnolls: Gnoll Fang of Yeenoghu (pg 163)
- Goblins: Goblin Boss (pg 166)
- Grell (pg 172)
- Hobgoblins: Hobgoblin Warlord (pg 187)
- Intellect Devourer (pg 191)
- Mindflayer (pg 222)
- Modrons: Monodrone (pg 224)
- Modrons: Duodrone (pg 225)
- Modrons: Tridrone (pg 225)
- Modrons: Quadrone (pg 226)
- Modrons: Pentadrone (pg 227)
- Myconids: Myconid Sprout (pg 230)
- Myconids: Quaggoth Spore Servant (pg 230)
- Myconids: Myconid Adult (pg 232)
- Myconids: Myconids Sovereign (pg 232)
- Nagas: Bone Naga (pg 233)
- Orcs: Orc War Chief (pg 247)
- Pixie (pg 253)
- Quaggoth (pg 256)
- Remorhax: Young Remorhaz (pg 258)
- Sahuagin: Sahuagin Priestess (pg 264)
- Sahuagin: Sahuagin Baron (pg 264)
- Scarecrow (pg 268)
- Slaadi: Red Slaad (pg 276)
- Slaadi: Slaad Tadpole (pg 276)
- Slaadi: Blue Slaad (pg 276)
- Slaadi: Green Slaad (pg 277)
- Slaadi: Gray Slaad (pg 277)
- Slaadi: Death Slaad (pg 278)
- Thri-Kreen (pg 288)
- Yugoloths: Arcanaloth (pg 313)
- Yugoloths: Ultroloth (pg 314)
- Zombies: Beholder Zombie (pg 316)
Note: The following monsters ARE included, but the stat-blocks lack the additional lair information that is found only in the books:
- Aboleth
- Black Dragons
- Blue Dragons
- Green Dragons
- White Dragons
- Brass Dragons
- Bronze Dragons
- Copper Dragons
- Gold Dragons
- Silver Dragons
- Hags (Coven)
- Kraken
- Lich
- Mummy Lord
- Sphinxes
- Unicorn
- Vampire
Magic Items:
- Cap of waterbreathing
- Cloak of Invisibility
- Efreeti Chain
- Gloves of Thievery
- Instrument of the bards
- Ring of Regeneration
- Ring of Swimming
- Rod of the pact keeper
- Rod of resurrection
- Saddleof the cavalier
- Sending Stones
- Sentinel Shield
- Staff of the adder
- Sword of Answering
- Sword of Vengeance
- Tome of the Stilled Tongue
- Weapon of Warning
Character Backgrounds:
The following backgrounds can only be found in the Player’s Handbook:
- Charlatan
- Entertainer
- Guild Artisan
- Hermit
- Outlander
- Sailor
- Urchin
Class Archetypes:
12 class archetypes from official pdfs have been included in this Notebook.
The following 27 core archetypes can only be found in the Player’s Handbook:
- Barbarian Primal Paths: Path of the Totem Warrior
- Bard Colleges: College of Valor
- Cleric Divine Domain: Knowledge Domain, Light Domain, Tempest Domain, Trickery Domain, War Domain
- Druid Circles: Circle of the Moon
- Fighter Martial Archetype: Battlemaster, Eldritch Knight
- Monk Traditions: Way of Shadow, Way of the Four Elements
- Paladin Sacred Oaths: Oath of the Ancients, Oath of Vengeance
- Ranger Archetypes: Beast Master
- Rogue Archetypes: Assassin, Arcane Trickster
- Sorcerer Origins: Wild Magic
- Warlock Patrons: The Archfey, The Great Old One
- Wizard Arcane Traditions: School of Abjuration, School of Conjuration, School of Divination, School of Enchantment, School of Illusion, School of Necromancy, School of Transmutation
The following 2 villainous archetypes can only be found in the Dungeon Master’s Guide:
- Cleric Divine Domains: Death Domain
- Paladin Sacred Oats: Oathbreaker
In addition, the following 15 archetypes can only be found in the Sword Coast Adventurer’s Guide:
- Barbarian Primal Paths: Path of the BattleRager, Additional Options for Path of the Totem
- Bard Colleges: College of Fochlucan, College of New Olamn, College of the Herald, Additional Instruments
- Cleric Divine Domain: Arcana Domain
- Druid Circles: Circle of Swords
- Fighter Martial Archetype: Purple Dragon Knight
- Monk Traditions: Way of the Long Death, Way of the Sun Soul
- Paladin Sacred Oaths: Oath of the Crown
- Ranger Archetypes: —
- Rogue Archetypes: Mastermind, Swashbuckler
- Sorcerer Origins: Storm Sorcery
- Warlock Patrons: The Undying
- Wizard Arcane Traditions: Blade Singing
I looked at the Way Back Machine, and there’s a post that lists the missing magical items. Here they are:
Cap of waterbreathing
Cloak of Invisibility
Efreeti Chain
Gloves of Thievery
Instrument of the bards
Ring of Regeneration
Ring of Swimming
Rod of the pact keeper
Rod of resurrection
Saddleof the cavalier
Sending Stones
Sentinel Shield
Staff of the adder
Sword of Answering
Sword of Vengeance
Tome of the Stilled Tongue
Weapon of Warning
Hope this helps.
Thanks, I’ll add them in.
If you don’t mind me asking, if I’m looking to possibly replicate my own fully-built personal notebook starting with what you’ve given out, can you explain how you got so many of the images into the pages? Did you scan each picture and import them? find them through searches online?
I try to go the route that involve the least amount of work, so for me finding the image online is better than having to manually scan and clean it up. A lot of the images should be easy enough to find (for example, pinterest has lots of monster art). Wiki’s also tend to have artwork for monsters, characters, etc. I also tend to buy the modules in various digital formats (roll20, Fantasy Grounds, D&D Beyond), which can also make it easier to screenclip.
Do you plan to update the file and this list with the Mordenkainen’s book?